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HomeAircraftHelicopterComputer Flight SimulatorsPhoenix › Phoenix Multiplayer Improvements, anyone else want some?
04-21-2009 12:32 AM  9 years agoPost 1
Lojik

rrApprentice

Auckland, New Zealand

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Afternoon Sim users,

I have been using Phoenix for a good while now and although imo it is one of the best SIM's around for heli's I feel the multiplayer section is lacking in support, connectivity and options.

I am not sure if anyone else is having these problems but for flyers in NZ using Phoenix over multiplayer has frequent lag spikes and is generally unplayable or un watchable when more than 2 heli's are in the air.

I am making this thread to see if anyone here is having the same problems or would like to see improvements both server wise and in-SIM wise.

If you would like to see improvments or additions to the multiplayer seciton of phoenix please "/sign" this thread and add any thoughts on what could be done to improve this aspect of the SIM.

My Thoughts:

Add more options like challanges for players, games like autorotation contests and how low can you go contests.

Allow the starter of the server to moderate it easier, add options like kick player, mute player, force land all pilots, allow x pilot to fly, start timer, end timer etc.

give players to option to have there own dedicated server so that connections arn't being routed to and from the phoenix servers.

increase stability and reduce lag overall.

Jack
Trex 450SEV2 - Gaui X5 FES - DSX9 2.4Ghz

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04-21-2009 12:49 AM  9 years agoPost 2
Dood

rrProfessor

Wescanson

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Forward ports 9000-9005 in your router. Thats a good start.
That will improve/ resolve multiplayer connectivity issues.
(Make EVERYONE who joins your servo do it!)

As for suggestions for improvement on multiplayer, since you're limited as to how many models can be in the air at the same time,
They lose their turn (so someone else can fly) after a set time limit or they crash or something.
Then guys could cycle through.

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