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HomeAircraftHelicopterMain Discussion › Update on my ugly turns
11-27-2006 02:46 AM  11 years agoPost 1
Tommy Z

rrKey Veteran

Lubbock, Texas

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Hey guys,

I'm back and need more advice on my turns.
I've picked up the pace like I was suggested, and now the turns look really nice, I mean really nice (maybe even pulling more than 1G ). I can get it banked over really nice and coordinate rudder well.

But there is still a problem: when it pulls out of the turn, it's going (no kidding) about 3 times faster than when I went into the turn. I tried less pitch, but that almost ended up in a 'heli meets grass'. For some odd reason, I tried more pitch and it just sky-rocketed. So, what now? I know the heli is more controllable than that.
There must be something I am missing here. Is there something I need to do while in the turn? Or right when exiting?
I also got my side-in hover pretty good today, so that ought to help a little.
Any advice? I'm getting so close to doing a figure 8 with fully banked turns

Tommy

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11-27-2006 03:00 AM  11 years agoPost 2
JeremyZ

rrNovice

Round Lake Beach, IL - USA

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Hi Tommy,

I read your original post and all the replies. I tried it myself on my cheapie Honeybee, and yes, the turns are a lot better.

But like you, I found that I have to be very careful when trying to slow down. Letting off the pitch/throttle (mine's a fixed-pitch machine) or bringing the fore/aft cyclic back to neutral made it act as if I'd slammed it in reverse. You have to be very slow & deliberate when backing off the cyclic or throttle/collective, or you'll slam into the ground behind where you were trying to stop.

This is tricky, this heli-flying! It makes 3D plane flying seem quite easy.

"Well begun is half done." -Aristotle

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