My Posts: All Forum Topic
After spending the last few years with the old Reflex and XTR, I ordered myself a copy of Phoenix yesterday as I'd heard many good things about it. There was a knock at the door today and Mr postman handed me a package. I hurried back upto my shed with a fresh mug of tea and bickies, got it all installed and calibrated my Tx. 1st thing I noticed as that I must have a minor graphics problem because the cursor is a white square and some of the menu entries are just white rectangles. Nevermind, I need to upgrade my video card anyway; it's about 4 years old.
I'm impressed with the scenery graphics as things appear very clearly and it is also interesting to note that the resolution chosen fills the monitor window with an appropriate sized screen. Sticking to 1280 x 1024 until I get a new card and use it's full potential of 1920 x 1200. Phoenix certainly employs a far more efficient graphics engine than XTR and I can even play MP3s without the sound conking out.
The sceneries offered are very good with a decent selection of environments including a lake which you can actually land on; the rotor wash can be seen ruffing up the water as well - nice touch.
Snow mountains- yummy. Light reflection and general lighting seems good and the aircraft always appear clearly although that's not necessarily how it is at the field on a grey cold day. It's all clearer than XTR although I don't care much for the way the smoke is represented. Also found that I had to turn off auto zoom as it was mucking up my perception of the shape of big manouvers.
I mainly fly my 50s at the field for obvious reasons, I was supprised not to find a Raptor in the heli selection, so I went for a Knight50 to accustomise myself with the flying environment.
Hovering stuff feels pretty much the same as XTR but the thing that 1st really struck me was how easy the heli was to fly although it took a short while to dial myself into the different response rates. The way the heli tracked was much better than XTR and much more like the real thing, piro 8s and loops, pie dish, hurricanes, piro walls of death etc etc just lock in very nicely unlike XTR which is very twitchy so you can't go to sleep. Great, all that stuff flows well. However it did take a little longee to get the synchronisation right for rolling flight (8s and stuff); there's something odd about backwards clockwise rolling circles, but that particular manouver can be a bit like that particularly keeping the tail true.
The one thing that I do not like is the maths doesn't seem to take into account the effects of the tail rotor wash in tictocs which I think is very important. ie when doing right sided tictocs, the TR wash aids lift while left sided tictocs, the TR wash works against you so your timing has to be very different. As you're progressing through big ben, this requires constant adjustment, but with Pheonix, this isn't the case. bummer.
I also found the behaviour of autos a bit odd in that there's a cutoff point about 3 feet off the ground where the lift dynamics suddenly change. Not been able to come to terms with that. Kind of on the same subject, I was sure when doing some fast and low knife edge hurricanes that the blades were a few inches off the ground, but according to the sim, I'd crashed
For some reason, I found it a little hard to find the sweet spot with cones of various flavours. Og well, different heli, different sim, it all takes time to dial in.