RunRyder RC
 4  Topic Subscribe
WATCH
 2 pages [ <<    <     1     ( 2 )    >    >> ] 3549 views
HelicopterComputer Flight SimulatorsReflex › RealFlight and Reflex
12-19-2003 04:11 PM  14 years agoPost 21
SPB

rrElite Veteran

Athens - Greece

My Posts: All  Forum  Topic

Guys there is no reason to have conflicts about the sims. Honestly so far I can see that in this hobby everybody is friendly willing to help others and the only disputes are for the sims.
Someone that likes G2 can not convince me to use it and I cannot convince him to use Reflex. So f*&%^$ what.
The result as Data Android sais is that we are learning what we want one way or another so everybody is happy.
Pchuckie in no case I meant that you are a 14years child and I am sorry if I offended you.

Cheers
Sotiris

PM  EMAIL  GALLERY  Attn:RR  Quote
12-19-2003 04:25 PM  14 years agoPost 22
Drunk Monk

rrProfessor

Preston, UK

My Posts: All  Forum  Topic

I haven't used relflex myself yet but when the new version comes out I'll certainly be tempted by those graphics. From what people have said it seems pretty split which is the better sim so there can't be that much between them. You might as well just go for the better looking one.

The thing that put me off relfex originally was the graphics, not bad but G2 looked alot better and to me my setup flies exactley like my rappy50 so I'm not loosing out. You need to be entertained, I've seen csm and IMO it doesn't look appealing regardless of how good the physics are. I think G2 might have problems when the new reflex comes out.

Just my opinion


Stephen

I only open my mouth to change feet.....

PM  EMAIL  GALLERY  Attn:RR  Quote
12-21-2003 08:24 PM  13 years agoPost 23
derway

rrNovice

Pasadena, CA

My Posts: All  Forum  Topic

I learned to hover on a friend's G2. Then went and flew my own heli, and it was easier to hover and to fly than G2.

I purchased reflex, and kept it for the 30 days allowed by tower hobbies, before giving up and sending it back.

I had the same experience as Dan, "Ninjak2k" - I found the helis and fixed wings way too inherently touchy and unstable. Friends who have years experienc with helis and fixed wing found it the same. I tried all kinds of exponential, and rate reductions. It is not that. It's more like the inherent stability of the models.

I don't care about the graphics. I actually prefer the reflex graphics, as they are today, because I found I did not have the "where is the ground" problem, that you do with G2.

If I had learned from scratch on reflex, I'd still be afraid to put my heli in the air!

After a month of working with reflex, I was dreading sitting down to use it, because I knew it was so much harder than real life. Wish I could have solved it. But the practically non-existent documentation and painful forum and support email interactions with wsn forced me to give it up.

Anyone try truflight? Is it under active development?

Don

PM  EMAIL  Attn:RR  Quote
12-21-2003 09:01 PM  13 years agoPost 24
G.Man

rrProfessor

Bristol

My Posts: All  Forum  Topic

derway

your experience is shared by many.. sometimes the tx is just way too sensitive when first connected, but the real key with any sim is to setup the heli so if flies almost identically to your real heli... that way you can get the most from the sim...

Yes it takes some time to tweak the parameters, but its gets you there as accurately as possible with a sim...

G2 is little more than a game (it was originally designed as a flight sim style game) the fact it has multiplayer options proves that...

The stability of the models can be tuned to be identical to the real thing on reflex, its a shame you only played with the tx settings and not the model parameters, as its very easy to cure...

Don't Email me as I wont reply - PM Only (spam countermeasures)

PM  EMAIL  GALLERY  Attn:RR  Quote
12-22-2003 02:21 AM  13 years agoPost 25
derway

rrNovice

Pasadena, CA

My Posts: All  Forum  Topic

I played with "hovering stability", from 12% down to 0, and it made no difference.

I tried stiffening the head, and so on and so on.

If any of the model parameters were documented in a meaningful way, it would sure help.

PM  EMAIL  Attn:RR  Quote
12-22-2003 09:46 PM  13 years agoPost 26
Darkstar

rrApprentice

USA

My Posts: All  Forum  Topic

Reflex Stability

No wonder the hovering stability was not improved...you need to increase the percentage not decrease it. Up to 100%. Also, stiffening the head will make it more responsive and less stable in hover.

Of course, you can also download many new models that fly differently. I downloaded a Raptor .50 and it flies very close to the real bird. The Caliber .30 does as well.

I have found that the Reflex sim core physics are more accurate than G2 and I like the uncluttered interface and simplicity. I've had no problem with the difficulty of the simulation...I've found it to be slightly harder than the real thing but that makes me better and I have not been frustrated by that at all.

I also like G2 (I have several sims) because it has other features I find helpful and it offers more for the money overall.

For a no frills sim I prefer Reflex because of the better physics, free downloads (updates, models, etc.), but you cannot go wrong with either.

Tim.

PM  EMAIL  Attn:RR  Quote
12-23-2003 04:07 AM  13 years agoPost 27
derway

rrNovice

Pasadena, CA

My Posts: All  Forum  Topic

Reflex Stability

Sure wish I had known that. Since it is called "hovering instability", I was sure a higher number was worse. Again, the lack of doc, may have been my biggest problem.

Darkstar, what are the features you like better about G2?

You guys just about have me convinced to try reflex again.

Don

PM  EMAIL  Attn:RR  Quote
12-23-2003 10:08 PM  13 years agoPost 28
WMac

rrVeteran

Skotlande

My Posts: All  Forum  Topic

Just checked - a higher number is worse.

Will


Beep Beep! One Road Travel, with Dominic Byrne!

PM  EMAIL  Attn:RR  Quote
12-23-2003 10:19 PM  13 years agoPost 29
Darkstar

rrApprentice

USA

My Posts: All  Forum  Topic

Reflex Stability

Yes, you are right...

I did not check the sim to verify...I just used his quote from the posting:

"I played with "hovering stability", from 12% down to 0, and it made no difference."

Tim.

PM  EMAIL  Attn:RR  Quote
12-24-2003 12:20 AM  13 years agoPost 30
derway

rrNovice

Pasadena, CA

My Posts: All  Forum  Topic

Too bad your info was wrong. This is the whole problem with undocumented software. How willing are you to go by trial and error?

PM  EMAIL  Attn:RR  Quote
12-24-2003 12:27 AM  13 years agoPost 31
Reflex Products

rrVeteran

Elmshorn, Germany

My Posts: All  Forum  Topic

Undocumented? Did you ever try F1 as everybody else would try with all other software? What about the HELP buttom in the menues?

Cheers - wolfgang

PM  EMAIL  HOMEPAGE  Attn:RR  Quote
12-24-2003 12:50 AM  13 years agoPost 32
derway

rrNovice

Pasadena, CA

My Posts: All  Forum  Topic

yes, I used help all the time.

The doc for "main rotor speed" says "speed of the main rotor".

This is not documentation.

Documentation would make it clear what that setting really does, and how it interacts with governor mode, drive power, main gear ratio, engine max-efficiency rpm, and throttle.

I wanted to raise the head RPM of the corona, since I have measure mine and know it is 2040 max. Never could figure out how to raise it in the sim.

PM  EMAIL  Attn:RR  Quote
12-24-2003 11:17 AM  13 years agoPost 33
Ensonic

rrApprentice

GERMANY, Stuttgart

My Posts: All  Forum  Topic

Where is the Problem?

Go to model physics param. there to main rotor and there Rotor RPM. Give it the value of your desired max RPM and tweak your curves in your transmitter for your desired rpms at different thottle stick positions...

PM  EMAIL  Attn:RR  Quote
12-24-2003 04:32 PM  13 years agoPost 34
derway

rrNovice

Pasadena, CA

My Posts: All  Forum  Topic

Because it does not work that way. If you have never used the program, do not comment.

Why am I having to spend so damn much time explaining the problem? The english doc sucks. Don't know if the german is any better.

For instance, on the corona, the rotor speed is set for 1000. When you run it, you get about 1700 out of it. So what is "main rotor speed"? "Kinda half the max", or "the minimum speed it will fly on", or what?

So, again this is not a straight forward parameter. And I GUARANTEE it does something different in governor mode.

If this were the only item, no problem. But it is one of hundreds of parameters, some of which are really obvious, (like weight), and some of which only seem obvious, like main and tail rotor speed.

I wanted to make a corona sim, that runs the main rotor at 2000 rpm, like my real actual corona does. How do you do this? Not at all obvious. And please TRY it before saying do this or do that, because all the obvious things do not work.

I wanted to make a corona sim that is hands of stable in hover for 3-4 seconds at a time, like my real corona, how do you do it? Please remember that I already tried the obvious stuff.

PM  EMAIL  Attn:RR  Quote
06-07-2004 02:48 AM  13 years agoPost 35
genovia

rrElite Veteran

N UR NECK OF DA WOODS

My Posts: All  Forum  Topic

Simple words and opinion.

G2, okay...

Reflex, Great..

G2, will make you a hover king.

Reflex will get you there.

PM  EMAIL  GALLERY  Attn:RR  Quote
WATCH
 2 pages [ <<    <     1     ( 2 )    >    >> ] 3549 views
HelicopterComputer Flight SimulatorsReflex › RealFlight and Reflex
 Print TOPIC  Make Suggestion 

 4  Topic Subscribe

Sunday, December 17 - 5:44 pm - Copyright © 2000-2017 RunRyder   EMAILEnable Cookies

Login Here
 New Subscriptions 
 Buddies Online