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Other › Baby steps of learning 3d flying, what first?
11-20-2006 08:24 PM  11 years agoPost 1
vic20owner

rrApprentice

St. Pete, FL

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Ok, I can do aileron rolls and loops... I know, big deal.

Where should I go from here?

Inverted hover at the top of a loop, or should I learn to hover inverted from a half aileron roll?

Flying circles inverted from there?

I'll be spending a lot of time on the sim.

Thanks for any advice,
-tom

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11-20-2006 08:49 PM  11 years agoPost 2
Rennster

rrVeteran

Hawaii

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Try doing flips! I am learning tic tocs now after doing some flip and rolls. ANother word of advice is to prepare to crash Or be ready to flip that throttle hold milliseconds before you crash. Takes practice but it will save you on parts.
Oh never mind. You already know how to do those.

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11-20-2006 09:12 PM  11 years agoPost 3
cudaboy_71

rrElite Veteran

sacramento, ca, u.s.

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i'm in the throes of learning myself. but, after i got through basic FFF circuits, flips, rolls and basic inverted orientations i started learning backwards flight.

VERY challenging (at least for my old brain). i'm still working on basic high-banked circuits and eights. but, it is really helping my orientation skills in all maneuvers. in fact, flying piroing circuits just comes naturally because you just transition from forward to backward flight as you spin around. i'm finding my practice very rewarding as i'm getting a lot of new maneuvers out of the simple concept of backward flight.

i think another week or two of this and i'll be moving to inverted backward flight. i can't wait to see what that opens up

good luck.

if it ain't broke, break it.

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11-21-2006 12:51 AM  11 years agoPost 4
Jason Chow

rrVeteran

La Crescenta, CA

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tic tocs are amongst the first real 3d tricks to learn. then would come large circles in both directions, then inverted flight. backwards flight is always good, then you can try snakes, then funnels. piro flips come next and finally caos.

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11-21-2006 02:26 AM  11 years agoPost 5
Lardfly

rrApprentice

Mapleton, Ia

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What's a snake?

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11-21-2006 02:35 AM  11 years agoPost 6
caseyjholmes

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Portland, Oregon

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sideways (aileron) tic toc with elevator (and some rudder) input to get it going back and fourth like a snake slithering down a road...
A neat looking trick

They could be done standing on the tail or nose as well, so it doesn't have to be sideways necisarily.

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11-21-2006 03:19 AM  11 years agoPost 7
cudaboy_71

rrElite Veteran

sacramento, ca, u.s.

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sideways tictocs..never heard it described like that. i suppose that's it...kinda. i always thought you flipped the skids during the transition though.

i have always seen it as 1/2 of a sideways tight figure-8...run a bunch of them together in series and you get a long snake.

if it ain't broke, break it.

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11-21-2006 03:32 AM  11 years agoPost 8
caseyjholmes

rrElite Veteran

Portland, Oregon

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at exactly 1 minute and 30 seconds into this video ,
I do a small snake. Not the best example really.
they look much better now already, and I've learned to keep them alot lower, and even sideways to me instead of tail in to me..

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11-21-2006 03:45 AM  11 years agoPost 9
caseyjholmes

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Portland, Oregon

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another one,
5 minutes and 18 seconds into this video..

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11-21-2006 04:21 AM  11 years agoPost 10
Nashville

rrElite Veteran

Formerly Music City now back home in Sunny Florida

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Nice flying Casey, you've got mad skilz. What was with the "pole" landing in the first video? lol

I was Spektrum when Spektrum wasn't cool

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11-21-2006 04:51 AM  11 years agoPost 11
caseyjholmes

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Portland, Oregon

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That was on the side of the 5 fwy between Los angeles and the SF bay. (off twizzleman road in the middle of nowhere! )

I think those were baby almond trees to be honest. Nothing but miles of them around there

Believe it or not, nothing even happened to the heli I flew it again for this video two minutes later when it cooled down.
The 600 is a tough bird. these videos don't show my latest progression at all. Thats back when I first started chaos.

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11-21-2006 05:36 AM  11 years agoPost 12
TMoore

rrMaster

Cookeville, TN

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Ok, I can do aileron rolls and loops... I know, big deal.

Where should I go from here?
If you are really serious about progressing to the next levels, go back to basics.

Learn to fly around in all different patterns, inside, outside turns, learn nose in until you are ready to scream and then flip the machine over and do the same inverted. This will take a while so don't be surprised if your skills take a while to develop. Being smooth and in control isn't glamorous.

While you are doing this in the real sky, practice next level maneuvers on the sim such as:

Loop flips, roll flips, backward flight both upright and inverted and learn to make smooth transitions.

If you have a machine like a Raptor or TRex 600 learn to do autos. This is an invaluable skill to help you to bail out of trouble, not so much with an electric but for machines with engines.

It's pretty boring but you will become a better pilot by developing a foundation to work from instead of going for the high gloss maneuvers right out of the box.

It's amazing how many pilots I see attempting these high zoot moves only to watch them back the heli down into a tail in hover because they never developed real pilot skills.

TM

Delayed Response Operator Not Engaged

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11-21-2006 06:35 AM  11 years agoPost 13
caseyjholmes

rrElite Veteran

Portland, Oregon

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Normal, backwards, inverted and backwards inverted figure eights should be the first and upmost priority when wanting to get into 3D. After that, funnels will come naturally, and flips and rolls should be well accomplished.

The rest is what tricks you would like to add to your bag. Learn each new trick in the sim untill you get it down pat. then go out and get some hight before you try the new stuff in real life.

Most can't help but to land a new trick tail in, as they learned to stabilize the heli in this orientation the easiest. That will go away with time once you start to progress to keeping tricks moving from your left to your right (or vise versa), instead of to and from in front of you.

Learning to do tic tocs with the heli side to you, takes quite some time. Learning them with tail to you is a lot easier, and you can move it to "side in" eventually as you progress. Learning them "side in" first would be a bit harder, as it is tricky to judge aileron during side in orientations.

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11-21-2006 03:41 PM  11 years agoPost 14
vic20owner

rrApprentice

St. Pete, FL

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Ok, thanks guys. I will work more on backwards figure 8s, flips, rolls, and a lot of nose in and side in hovering for now. Once I am bored out of my mind with that, I'll try rolling to inverted hovers and learning figure 8s forward and backward inverted. That's going to be the expensive part.

helicopter pilots beat the air into submission

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11-24-2006 04:26 AM  11 years agoPost 15
perfesser zero

rrKey Veteran

Dublin, VA., USA

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New 3D stuff...

The one thing that has helped me more than anything is doing nose in hover. Getting past which way to make the heli go while nose in is a must in my book. The flips and the tic-tocs have come real easy after I became comfortable looking at the heli while nose in at any time. Everything else from there builds on this. Just my opinion.

Later...

Scott!

Tiger 50 - OS 50SX-H
Hawk Sport - OS 37SZ-H
Raptor 30 - OS 37SZ-H
JR 10X/R950S

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11-24-2006 01:05 PM  11 years agoPost 16
vic20owner

rrApprentice

St. Pete, FL

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Thanks. I can already hover nose in however I find that most of the time I am not as confident about turning nose in and I tend to land tail in. This is the biggest thing I need to work on... forcing myself to stop taking the easy route... making myself hover and land nose and side in.

I tried some backwards flight on the sim and wow... much harder than I imagined. I am fine until I try to do a circle or figure 8... then it's an immediate crash. Looks like I'll be working on that for now before going any further.

helicopter pilots beat the air into submission

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11-24-2006 04:44 PM  11 years agoPost 17
Dakine

rrElite Veteran

OC, Commifornia

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Set aside all the fancy 'showie' stuff.

If you truly want to get better long-term stick with the fundamentals and perfect them first. It will be boring and some of the flyers will mock you for being 'boring' (I know because we got a couple flyers doing this locally), but it will be worth the invested time. And most importantly, in time, you will progress with new moves much faster than the ones which whom have considered the fundamemtals 'boring'. For example, what good is a tic toc when you can't even hover inverted nose in or tail in, stationary? Be in control of your bird, always. Go through the moves slow and be in control first. Speed through the moves is relative. Be smooth first. You could always bang the sticks thereafter.

Some suggested fundamentals:

1. Hover nose in and tail in (stationary)
2. Inverted nose in and tail in (stationary)
3. Figure 8's (slow and smooth)
4. Inverted figure 8's (slow and smooth)
5. Backward figure 8's (slow and smooth)
6. Inverted backward figure 8's (slow and smooth)
7. Flips and rolls (all attitudes)
8. Stationary flips and rolls (all attitudes, nose in and tail in)
9. Autos

Once you master the above, you'll far exceed the guys who are currently doing tic tocs, funnels, yada yada. The most important thing....you'll be more in control and smooooother. And, you'll crash less when learning new moves. Keep in mind, crashing is not required when learning new moves. Some seem to think this.

I can do piroflips..yada..yada...but I'm actually having more fun trying to learn and improve steps 1 thru 8.

But then again, it's only a hobby so do whatever in the h#ll you want!

Also, keep this in mind and you'll enjoy the hobby even more:

You'll never be an Alan Szabo Jr.!

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11-24-2006 05:28 PM  11 years agoPost 18
caseyjholmes

rrElite Veteran

Portland, Oregon

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I try to do atleast one "#4" or a "#6" in each flight to prove I'm still in control

Once the other pilots see you completed one of the above, they can rest easy knowing you likely have a good grasp on orientation and control of the heli.

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