400HeliPilot Senior Heliman Location: Boca Raton, Fl - USA
My Posts This: Topic Forum | Walter23, I agree with most of what you say, but are you using NiMH/10T/flat blades & stock TX? The sim Blade is definately the AEK version because I can fly it inverted. 3S is fairly hyper with stock TX esp with B-H rotor. Tail is a non-issue for me as I HH it in sim and real flight, but the sim wandered before (& can be set to wander more), did you add ~.3 m/s wind or is this an indoor compare?
Far as simming the 4-in-1 forget it... they all seem different, everyone has theirs adjusted different, & highly depend on batts.
I know a 9.6v batt is pic mapped to the model (I'm working on it, already added my Telebee HH gyro pic). Working on my H-Bee canopy.
I'm still playing with many params but I think the real blade is slightly easier in some respects, harder in others. Overall, I've got it so close to my setup I feel like I'm flying the real deal (but a BL, HH Blade is easier to model). But everyone's setup is a tad different. I know Clearview does its best to import .x model types (FMS). I imported my Superstar EP plane and it flies true. I believe a FMS Honeybee model exists, but I think it's FP, so that's far worse.
I don't see major flight inaccuracy except that 40% cyclic/tail is way too much, & altitude change occurs too fast, maybe the modeler had a slow PC, hard to say. This is fixable, as the other helis don't suffer. I will merge the best params into the Blade's model & create a refined one (I must for my Dad, so might as well share the effort spent)
I don't think a new BCP owner without a commercial sim can find anything closer for this price (nor do I think more money would help, or should try to get by with the free ones). It's helping my Dad fly his CX... I know... I've already modded the foam blade XRB Lama to move like the hard bladed Lama2 and CX. He's slow on the sticks/orientation still, but I've zoomed the little heli almost fullscreen so he can practice hovering. Clearview's models & sim params are a snap to change & the physics engine really is good. |